Dr. Mario (Game Boy, 1990)
- Previous: Konami NFL Football (Game Boy, 1990)
Dr. Mario is a fantastic, simple puzzle game. It was one of the first three games I got with my first Game Boy - the others being Tetris and Super Mario Land. Most people are familiar with the game - it's a simple premise: Mario has somehow become a Doctor and must eradicate viruses with pills. There are three different types of viruses, each with a different colour. On the NES, the viruses were red/blue/yellow, but with a monochrome palette on the Game Boy, the colours are black, gray, and white (or, it's sort of yellow depending on the screen you're looking at).
I consider myself a master at this game. I wish I remembered the highest level I've gotten to but I can get pretty far. The game gets progressively more difficult as you clear the stages. The number of viruses increase and their distribution on the screen makes matching the pills with the different viruses more difficult. There are also three speeds at which you can play, low, medium, and high; so depending on the speed it can get very difficult as more viruses are added to the mix. Last night I played a round and got to 53k+ points and I could have continued longer, but I voluntary turned the Game Boy off and went to do other things.

I played it on a Game Boy Colour and that is probably the least ideal way to play it unless you have a direct light source. The best way to experience the game is probably the original Game Boy, or else a Super Game Boy or one of the Game Boy Advance or DS with a backlight.
This is one of my favourite games and I wish I had the SNES counterpart Tetris & Dr. Mario (SNES, 1994) (I loaned this to a friend years ago, and I never got it back - we lost touch as well, sadly) because it was the perfect combo. I was always very good at the game and defeated my brothers on several occasions.
Reply by Email or contact me via Mastodon.
Share on- Previous: Konami NFL Football (Game Boy, 1990)